Fly-in: A Project for the Public Good

As part of winter term in the Elon Interactive Media Graduate Program, groups of eight students venture out to various exotic locations to work with a non-profit organization. This year two groups will go to Costa Rica, 1 to Panama, 1 to Mexico and 1 to Iceland. For 10 days we collect content (footage, pictures, … Continue reading

Motion Typography and Animation in Flash

While we didn’t cover animation in a particular assignment this semester, I became intrigued by the subject when working on a Kinetic Typography assignment for Visual Aesthetics. I started working on this motion typography of the “Mad as Hell Speech” from Sidney Lumet’s 1976 film “Network” in AfterEffects, but soon switched to Flash as the … Continue reading

The Social TV Phenomenon: A Research Paper

After a semester of intensive research and writing, here is the final product of my research paper on Social Television and Second Screen. Check out the full online interactive version here : The Social TV Phenomenon How New Technologies Look to Enhance Television’s Role as an Enabler of Social Interaction Abstract: This paper provides a … Continue reading

Look mom, I made my own augmented reality!

This post is the 19th in a series for a graduate course called Theory and Audience Analysis. For the course, I will be posting weekly questions and follow-up analysis about the various readings we are assigned. This post is an a ridiculously awesome example of augmented reality, well at least awesome that I got it … Continue reading

Augmented Reality

This post is the 18th in a series for a graduate course called Theory and Audience Analysis. For the course, I will be posting weekly questions and follow-up analysis about the various readings we are assigned. This post is an initial reaction to the topic of augmented reality. Augmented Reality – where digital overlays are … Continue reading

Fun to play, hard to make

Try out the game here:  http://torrezriley.com/flash/finalproject2.swf For our second major project in Producing Interactive Media we were to create a Flash game, not an easy task my classmates and I quickly learned. I was inspired to make a storybook game and chose to use the tale of Little Red Riding Hood. I had grand plans … Continue reading

Who’s hands hold the “virtual” world?

This post is the 16th in a series for a graduate course called Theory and Audience Analysis. For the course, I will be posting weekly questions and follow-up analysis about the various readings we are assigned. This post is an initial reaction to readings on virtual worlds. In “Why Virtual Worlds Matter” it seems that … Continue reading